Play Streets of Rage 2 (Sega Genesis) online Streets of Rage 2 is a Sega Genesis game that you can play online for free on Game-Oldies. Just press the 'PLAY NOW' button and follow instructions. Streets of Rage 2. Streets of Rage 2, later released in Japan as Bare Knuckle II: The Requiem of the Deadly Battle (ベア・ナックルII 死闘への鎮魂歌, Bea Nakkuru Tsū: Shitō he no Chinkonka?), and in Europe as Streets of Rage II with a Roman numeral, is a side-scrolling beat 'em up video game released by Sega in 1992 for the Mega Drive / Genesis console. Streets of Rage 2. Streets of Rage 2, later released in Japan as Bare Knuckle II: The Requiem of the Deadly Battle (ベア・ナックルII 死闘への鎮魂歌, Bea Nakkuru Tsū: Shitō he no Chinkonka?), and in Europe as Streets of Rage II with a Roman numeral, is a side-scrolling beat 'em up video game released by Sega in 1992 for the Mega Drive / Genesis console. Enjoy an exciting Streets of Rage Hack! A classic from SEGA in the 90s. Help the brave Ryu to get rid of a mafia band that frightens the entire city led by the infamous Mr. Show your skills for the fight and deal like crazy kicks and punches to annihilate all the thugs who cross your path.
Streets of Rage 2 has more variety than its predecessor with more charm than its successor and is probably the best in the series. If you love your SEGA collection as much as I do, you owe it to yourself to grab a copy of this game. Play Streets of Rage 2 online in your browser and enjoy with Emulator Games Online! Streets of Rage 2 is SEGA game USA region version that you can play free on our site.
Streets of Rage 2, released in Japan as Bare Knuckle II: The Requiem of the Deadly Battle (ベア・ナックルII 死闘への
The game introduced two new characters: Max Thunder and Eddie 'Skate' Hunter, the younger brother of Adam Hunter from the original game. A commercial and critical success, it is commonly regarded as the best entry in the series and one of the greatest games within the beat 'em up genre.
Gameplay[edit]
Though Streets of Rage 2 plays very similar to its predecessor, it improves and refines much of the gameplay. The biggest differences are following cases:
Plot[edit]
One year has passed since the events of Streets of Rage. To celebrate the defeat of the mysterious Mr. X and his criminal organization, The Syndicate, the trio of Adam Hunter, Axel Stone and Blaze Fielding had met at their favorite nightspot in the city, reminiscing about both their vigilante crusade and triumphant victory from within the previous year. Axel and Blaze had moved out of the city after the adventure, with Axel working as a part-time bodyguard and Blaze teaching dance classes. Adam has since rejoined the police force and lives in a small house with his younger brother, Eddie 'Skate' Hunter.
The next afternoon, Blaze had received an unexpected yet emergency phone call from Skate, who had informed her that upon arriving at home from school, Skate was shocked to find his house in ruin and his older brother missing. Attached to the front door was a picture of Adam chained to a wall at the feet of Mr. X. The criminals began to retake the streets once more, as beatings and looting took place regularly and in broad daylight; chaos reigned in the city, far worse than before. Realizing that Mr. X and The Syndicate have returned for revenge against them and the city, Blaze wastes no time in informing Axel about the unexpected situation, with Axel himself personally vowing to help Blaze out in defeating Mr. X and rescuing Adam. From within the preparation of their upcoming second battle against Mr. X and The Syndicate, Blaze and Axel are soon joined by Skate, who wishes to help out in rescuing and saving his older brother Adam and Axel's friend, a professional wrestler named Max Thunder who also seeks to help aid Axel and Blaze out as well in rescuing and saving their kidnapped friend.
The quartet soon embarks on a rescue mission, which will take them from the city all the way to Mr. X's hideout on a desolate island, where they will eventually face Mr. X and his bodyguard Shiva. Unlike the other two games in the series, Streets of Rage 2 has only one ending, where Mr. X is defeated and Adam is rescued, after which the heroes leave in a helicopter.
Development[edit]Programming[edit]
Streets of Rage 2 was coded by the same programming team that did the original game. To make it possible to add more features and additional memory cache, the programmers improved the Mega Drive cartridge specifications.[2]
Soundtrack[edit]
The soundtrack for Streets of Rage 2 was composed by Yuzo Koshiro, along with three contributions from Motohiro Kawashima. It was composed using then outdated NEC PC-8801 hardware alongside Koshiro's own audio programming language. According to Koshiro: 'For Bare Knuckle I used the PC88 and an original programming language I developed myself. The original was called MML, Music Macro Language. It's based on NEC's BASIC program, but I modified it heavily. It was more a BASIC-style language at first, but I modified it to be something more like Assembly. I called it Music Love'. I used it for all the Bare Knuckle Games.'[3]
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The soundtrack was influenced by electronicdance music, specifically house, techno, hardcore techno,[4] and breakbeat.[5] The soundtrack for Streets of Rage 2 is considered 'revolutionary' and ahead of its time,[6][7] for its 'blend of swaggering house synths,' 'dirty' electro-funk and 'trancey electronic textures that would feel as comfortable in a nightclub as a video game.'[6]
Release[edit]
In Japan and Europe, Streets of Rage 2's title uses Roman numerals (Bare Knuckle II in Japan and Streets of Rage II in Europe) instead of the Arabic numerals used in North America (Streets of Rage 2). In the North American version, Blaze's flying kick sprite was slightly edited to be less risqué. The Japanese version also shows Mr. X smoking a cigar, which was edited out of the EU and U.S. versions. The Japanese version gives Skate's first name as Sammy, but in the European and North American versions, his name is Eddie. The European version gives Max's second name as Hatchett; the North American and Japanese versions give it as Thunder.
Ports[edit]
The Master System and Game Gear 8-bit versions of Streets of Rage 2 are quite different from the Mega Drive original, and to each other, similar to the Master System/Game Gear version of Sonic the Hedgehog. In addition to having different levels and the inferior graphics, Max Thunder is omitted from both. The Game Gear version does not show enemy names.
An arcade version of Streets of Rage 2 was released onto Sega's Mega Drive based Mega-Play hardware. It uses a regular credit system. In this version, all 1-ups have been replaced by money bags, there is no in-game timer and the difficulty levels are one step above the Mega Drive version. Scoring is kept by number of KOs, instead of damage inflicted.
Streets of Rage 2 was collected in the Sega Smash Pack for Sega's final home console the Dreamcast. There is also a port of the game as well as the first and third games on the Japanese version of Sonic Gems Collection for the PlayStation 2 and GameCube. The ports on Sonic Gems Collection are Genesis perfect and are the Japanese versions of the games (they are also available on GameTap). The game appears in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
The game was released for Japan's Virtual Console on May 15, 2007, and then released on North America's on May 21, 2007 and on Europe's on June 1, 2007. The original game was released for the iPhone and iPod touch in April 2011. Streets of Rage 2 is also available on the PlayStation Network. It was published on Valve's Steam platform on 26 January 2011, both as stand-alone purchase and part of the SEGA Genesis / Mega Drive Classics Pack 4. On August 29, 2007, Streets of Rage 2 was released on Xbox Live Arcade for the Microsoft Xbox 360 console, featuring filtered graphics and online co-operative play. It was later removed from the service in June 2012 and replaced with the Streets of Rage Collection, which includes all three games of the series.[8]
3D Streets of Rage 2 was developed by M2 as part of the 3D Classics series for the Nintendo 3DS. It was released on April 29, 2015 in Japan[9] and July 23, 2015 in North America, Europe and Australia.[10][11] In addition to being redesigned with the stereoscopic 3D effects of the 3DS, it features two new gameplay modes in Rage Relay and Casual Mode. Rage Relay allows the player to play through the game using all four characters in any chosen order, and will switch to the next in line each time they die. Casual Mode allows players to instantly defeat enemies, including bosses, by knocking them to the ground or using combos.[12]
Reception[edit]
Upon release, Streets of Rage 2 received wide critical acclaim, with scores above 90% from most video game magazines at the time. In the United States, GamePro gave it a perfect score of 5 out of 5, stating that 'against the Final Fights and Super Double Dragons of the world, Streets of Rage 2 more than fends for itself' and concluded it to be the 'side-scrolling street fighter to beat.'[27]GameFan's four reviewers gave it scores of 97%, 95%, 97% and 97%. They described it as 'the best fighting game' and 'best side scroll fighter' they 'ever played,' praising the gameplay, graphics, sound effects, and Yuzo Koshiro music, concluding it to be 'the best fighting sequel of '92.'[26]Mega Play reviewers gave it scores of 84% and 80%, with the former describing it as 'definitely one of the best games in this genre for the Genesis' while the latter criticized the special moves for giving 'too much strength' and making 'the game too easy' but concluded it to be 'a solid two player game'.[34] In Japan, Famitsu gave it a score of 26 out of 40.[25]
Sega Force reviewers gave it scores of 95%, 93%, and 92%, with one reviewer describing it as the 'first 16 Meg' (2 MB) 'cartridge to grace the MD,' possibly 'the best MD game to date and definitely the best beat 'em up on any console,' and 'the best thing to happen to MD owners since the rise of a certain blue hedgehog,' while another described it as 'an awesome game' and another stated that it 'deserves a place in any gamer's collection'; they gave it an overall score of 93%, concluding that it 'Wipes the floor with Street Fighter II.'[38]Mean Machines gave it a 92% score, describing it as 'the ultimate cartridge beat 'em' up on the Megadrive,' praising the graphics as 'superb, with huge sprites and great animation' and 'loads of enemies attacking at once,' the sound and presentation as 'of an equally high standard,' and the gameplay as 'superb, especially in two-player team mode.'[34]Mean Machines Sega gave it a 90% score, with one reviewer describing it as 'a truly arcade quality beat 'em up' that 'beats the spots off any Neo Geo beat 'em up' and as 'simply the best beat 'em up you can get for a console' while another reviewer recommended that, 'if you don't like beat 'em ups, buy it anyway, because this game will convert you'; they conclude it to be 'the greatest sequel we've seen for ages' and as 'certainly the best scrolling beat 'em up ever to hit a home console!'[35]
The soundtrack also received a positive reception for its techno-based chiptune tracks which impressed many gamers and critics at the time, especially due to the audio limitations of the Mega Drive/Genesis console. In 1993, Electronic Games listed the first two Streets of Rage games as having some of the best video game music soundtracks they 'ever heard' and described Yuzo Koshiro as 'just about universally acknowledged as the most gifted composer currently working in the video game field.'[51] Notably, the boss theme is considered one of the best boss themes in the 16-bit era and of all time. The reception for the soundtrack was so high that the game's music composer, Yuzo Koshiro, was invited to nightclubs to DJ the tracks.
Streets of Rage 2 has been considered by many to be one of the best games ever made. In 2004, readers of Retro Gamer magazine voted Streets of Rage 2 as the 64th best retro game of all time,[48] and the staff later included in their top ten lists of Mega Drive, Game Gear, and Nomad games.[52][53][54] It has also been listed as one of the best games ever made by publications such as Stuff,[46][47] and as one of the greatest retro games by sites such as NowGamer[50] and BuzzFeed.[49] Microsoft edge reinstall download.
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Streets_of_Rage_2&oldid=919888961'
Contents:
Once, the city was quiet and peaceful. The streets were safe then. People were happy. But that's changed now. The Syndicate has moved in. The streets are grim and squalid, ruled by punks and goons. There is no one to turn to for help, because even the police force is in the Syndicate's oppressive control.
Once, you and your two buddies were cops. Now you're off the force. Three street- tough, street-wise vigilantes sworn to wipe out the Syndicate. Or die trying.
Streets of Rage is a gritty video trip into the dark world of street fighting at its most vicious. The game creates a tense atmosphere of evil and brutality, a city lost to a lust for power.This is one down and dirty cart, a lot bigger and a lot better than just about any other karate game out there. Seasoned gamers who have gone one on one with it are raving about the animation, graphics, and sound effects. This, they assure you, is pure, raw excitement.
You can attack Streets of Rage by yourself, or pour on the pressure working with a friend in outrageously intense two- player simultaneous action. You choose to play as one of three ex-cops: Axel Stone, Adam Hunter, and Blaze Fielding. Between them, they have an arsenal of 40 savage fighting moves and deadly weapons to unleash on the Syndicate. And you're going to need every last one of them.
Each character has his own special moves and skills. Axel Stone, for example, has a mean upper cut, a potent jumping reverse kick, a wicked elbow attack, as well as seven more lethal moves. Then there's Adam Hunter. He lays 'em low with a crushing body blow, an incredible head butt, or a pain-dealing flying knee, among others. Blaze Fielding, on the other hand, takes to the streets with a backwards overhead kick that can take your head off, a powerful flat chop, and a bad-boy back body slam, plus a bunch more.
The bad guys aren't exactly pushovers either, and they don't make your job easy by Lining up like ducks in a shooting gallery. Goons and punks come on aggressively, from all directions, looking for your weak spot. Don't expect to fight your enemies one at a time. They gang up, and circle around you. This is an anything-goes, body-battering street brawl. To stay alive, you have to stay on your toes, stay alert, and be ready for anything. There are no rules on these mean streets.
The action takes you all over the city, through eight levels of fighting. It in the Red Light District, filled with snarling punks, hoods, and women with whips. From there you kick, slam, and through a back onto the docks, in a factory, up an elevator, and straight into the lair of the Syndicate boss. And then the action gets really intense, as you have to grapple with bosses from earlier levels in addition to the head gangster.The graphics make the game look like a dark, brutal action movie. The atmosphere is so ominous that even the flames shooting up from sidewalk vents can't illuminate the murky shadows. You can virtually smell the sweat, city exhaust, and blood.
Streets of Rage is the ultimate in street fighting games. Everything else is just a warm-up.
The graphics were splendid at the time, and basically no other home game rivaled it except for Sonic the Hedgehog. Each character was very large, and hey had detail in them, they weren't blurry or grainy like some of the other Genesis games characters at that time. These characters all had high detail and high resolution for the time that this game was made. The backgrounds although kind of plain and boring for today's standards were bright and excellent back then. They were highly detailed and you could actually read to some detail what signs said. You saw the little things like flyers on walls blowing in the wind and cans rolling across the ground to make it seem more realistic. The bosses were usually larger than your characters and really detailed as well. Like the boomerang throwing one on the first stage and the Wolverine looking guy in the 2nd. These guys were big and had some detailed not usually associated with Genesis games. Although at the time some things did look a bit cheesy like some of the repetitive backgrounds, that would loop together, but for the most part this would go past unnoticed. The graphics in this game as a whole were wonderful, and was one of the biggest draws to this game.
The sound on Streets of Rage game was UNRIVALED! The music from the street sounding music in the intro to the last theme was all wonderful, and some of the best midi music in any game, except for the FF prelude, other than that this is the music of choice. Every stage had a wonderful beat that went with it perfectly. The sound effects went seamlessly perfect with the game. Even though many would just consider the sounds punches and kicks you had other sounds that blended in beautifully. Like each distinctive karate yell of the 3 heroes, the cop car tires screeching, the enemies screaming from the hit, and much more.
Streets Of Rage 2 Bosses
This without a shadow of a doubt was one of the best games of all time, and one of the ones that stuck out in the memory of consumers. It had two sequels, which just add to its greatness. The fun factor on this is through the roof its always a good time when your playing Streets of Rage, especially with two players.
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You were dedicated Police Officers. You hit the streets and started making arrests, only to find out the Syndicate controls the Police. Discredited and kicked off the force, you and your friends decide it's payback time!
All three characters are formidable. Whichever character you choose, the array of attack moves are incredible. If using two players, each pick an area to patrol - you don't want to beat-up eachother. Just like in real fighting, timing is essential.
After stealing the money you can just blast away all this money at the Indian Casino named Mahatma Gambling. When you will play this game you will probably realize that being a Goat was never been so realistic. This game is very enjoyable and you will get to see a lot of light moments in this game. Beat up the people and then snatch their money; you can also use your Goat crew to bang the place. Goat simulator for free pc.
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You will become surrounded at times. When this happens jump into a clear area and start punching. Use your special attacks only when you face the boss at the end of each round. These bosses are very quick and powerful; you will need to improvise to survive.
Phone booths, trash cans and airvents to name a few, hide valuable items and power boosts. These boosts will enable you to survive the round. When you reach the final round, the Mob Boss will ask you to join his Organization. What do you think -is it payback time!?
Download LinksSystem Requirements
Processor: PC compatible, P-200
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode
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